Patch 0.7.1
Five Nights at Aqualand » Devlog
Greetings, Aqualanders! Today, I have a minor patch for a couple of issues that required a fix.
All changes are below.
- Fixed a bug where Aronnax would activate on nights where he was not supposed to be active.
- Adjusted the amount of time in which Aronnax can kill the player during his 'patrol' phase. The player is now safe during the beginning and end of the patrol animation.
- Fixed an issue where the floating ice blocks in the Frozen Tundra exhibit were not appearing in the correct location.
- Adjusted the lighting again.
Remember- if you encounter any issues, please let me know! I will fix them as soon as I am able to do so!
Until next update, Aqualanders!
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Five Nights at Aqualand
A FNAF fan-game set in an old early 2000s aquarium.
Status | In development |
Author | 50LbAnvil |
Genre | Adventure |
Tags | 3D, Creepy, First-Person, Five Nights at Freddy's, Godot, Horror, Prototype, Singleplayer, Spooky |
Languages | English |
More posts
- Version 0.8: Engine Upgrades and Code Overhaul!Jun 25, 2024
- Version 0.7: Prototype Overhaul!Mar 06, 2024
- Version 0.6: Weddell, Quality of Life, and UI (oh my)!Aug 31, 2023
- Version 0.5: Weddell Waddles In! (And other big changes)Aug 29, 2023
- Version 0.4: Small Changes!Jul 06, 2023
- Version 0.3: Textures + UI Updates!Jul 02, 2023
- Version 0.2: The Exhibits!Jul 01, 2023
- Version 0.1: Balance Changes and Bug Fixes!Jun 29, 2023
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